But it’s very impressive regardless, and shows that modern music could have been used in SNES games. So unless you’re only having about four songs in the game, you’d presumably need to either have a SNES cart with absolutely massive storage capacity or some way of loading the music from an external CD or hard drive. wav form, which takes up a good few megabytes of space. Now I’ll be fair here, there is a reason this was never used in a SNES game, namely cost. And yes, you can now share your crappy taste in popular music with the rest of the world if you so desire. Yes, you can even have Gamecube and Wii era video game music in such games, to the point you could theoretically replace the main Super Mario World theme with the title music from Super Smash Bros Brawl and play it on your TV.
Yes, that does mean you can have full voice acting and song lyrics in a SNES game now. Kind of like a SNES CD so to speak, the type of thing that would have been made if Sony’s deal with Nintendo had gone through instead of the terrible CDi thing. This is a custom hardware chip that allows for full out streaming audio and fairly decent quality video to be run on the SNES. So why is it on the list?īecause of one minor thing it introduced. Sure it looks like a nice ROM hack of a decades old SNES game, but it doesn’t initially look like it can compete with the likes of Brutal Mario in regards to programming gimmicks and ASM. On it’s own, Super Mario Odyssey isn’t the most interesting SMW related fan project around. It’s not perfect by any means (the physics need quite a bit of work and aren’t as fluid as in real Mario games), but damn, content wise this is arguably better than most things the real video game industry puts out these days. It’s absolutely incredible the amount of sheer work that’s gone into this game, as well as just how much they managed to cram into a single fan game made for free. These trailers tell it better than I can: In other words, it’s pretty much every gaming fan’s dream Subspace Emissary.
They all get about ten different power ups, get to play levels based on the worlds of nearly every game series in existance (even modern ones like Resident Evil, Halo and Gears of War) and the game lasts long enough to have over 200 different levels. Every classic Nintendo and third party character you can think of (Mario, Luigi, Link, Samus, Kirby, Wario, Mega Man, Arthur…) is playable. How the hell to describe this game, other than basically Smash Bros, as a single player game, on steroids. These are my top ten favourite fan game projects. In fact, some do so well that you could argue they can even better the official games, that they’re projects so ‘good’ that the companies involved should probably be immediately hiring the developers right there and now and be turning them into inhouse projects to be released in stores. Most of these quickly fall victim to Sturgeon’s Law and turn out to be garbage, uninspired rip offs of the official levels with random objects placed about in horrible looking ways, tons of text talking about internet memes or poorly done attempts at ‘adult’ content that ends up being like a bad fan fic.īut some games do better. Over the years, many fans have tried to outdo their heroes and make their own fan games, hacks and projects. That said, most entries on the list are doing okay, at least from what we can tell. Note: Since this post was published, the URA Zelda project was cancelled, Mushroom Kingdom Fusion was cancelled and then rebooted again, and a couple of the other projects went offline.